Pro

Seedance 2.5 Prompt Master

Seedance 2.5 and 2.0 video prompts with the right mode, asset map, timing and checks

$59.90

For creators, marketers and developers generating video with ByteDance Seedance 2.5 or 2.0, whether through BytePlus/Volcengine ModelArk, Dreamina, Jimeng or a third-party host.

Seedance 2.5 reads your verbs and your parameters together. If you say "reference" when you mean "edit", or send a fixed aspect ratio with a first-frame image, the job fails. Put too many beats into a time range and they get skipped. This skill makes your agent work like a Seedance prompt engineer:

  • Chooses the mode (text-to-video, first frame, first + last frame, omni reference, edit, extend, bridge) and sets the locked parameters correctly.
  • Maps your assets: every image, clip and audio file gets a number, a job and an "ignore" clause, so a motion reference doesn't bring its actor's wardrobe into your shot.
  • Budgets the timeline: integer-second ranges for 2.5, shot numbering for 2.0, a dialogue word budget and one camera move per shot.
  • Writes the prompt in a layered structure with Seedance's sound notation for music, sound effects, dialogue and subtitles.
  • Delivers a package: prompt, parameters, 2–3 meaningful variants (including a 2.0 port) and a self-check.

You get a SKILL.md workflow, six reference files (specs checked against official docs in October 2026, a modes playbook, a binding guide, vocabulary banks, a symptom-to-fix table and six worked examples) and a dependency-free Python linter. Results from video models still vary; the skill improves your odds, it can't guarantee a shot.

Highlights

  • Picks the right mode: text, first/last frame, reference, edit or extend
  • Builds an @Image/@Video/@Audio asset map with clear jobs for each asset
  • Writes 2.5 timestamp timelines, plus a 2.0 shot-numbered port
  • Catches TaskTypeMismatch, ratio and duration errors before you pay
  • Includes a stdlib Python prompt linter and a symptom-to-fix guide

Example

Product ad with references
You

15s vertical Seedance 2.5 ad for our cold brew can. I have a packshot, a label close-up, a rooftop photo, a clip with a camera orbit I like, and a 15s music bed.

Agent + skill
Setup: Seedance 2.5 · omni reference → reference · 9:16 · 15 s · omni_reference_task_type=reference

Manifest:
Image 1: can front, exact shape/colors/logo
Image 2: back label, close-up detail
Image 3: rooftop café; location and light only, ignore people
Video 1: camera path and pacing only, ignore subject and set
Audio 1: full soundtrack

Prompt:
Bindings: the can = @Image 1 + @Image 2; location = @Image 3; camera path = @Video 1 (path only); soundtrack = @Audio 1, 0s to end.
0–4s: Low orbit around the can on a café table, following @Video 1's path. Condensation slides down; city lights blink on. <ice settling>
4–8s: Close-up on the @Image 2 label; a hand cracks the can open. <can pop, fizz>
8–12s: Slow-motion pour over ice; sunset glints through the glass.
12–15s: Push-in to can and glass; final image: logo centered and sharp.
Look: golden-hour backlight… No subtitles.

Parameters: ratio 9:16 · duration 15 · 1080p · mp4
Variants: (A) no Video 1, move written in words; (B) adds an end card with exact text supplied as an image.
Fixing a failed edit
You

My Seedance 2.5 job failed with InvalidParameter.TaskTypeConstraint. Prompt: 'Reference Video 1 and make the jacket yellow.' ratio 16:9, duration 10.

Agent + skill
Cause: the model read this as an edit of Video 1, and 2.5 edits lock the shape and length to the source clip. ratio must be adaptive and duration must be -1. Your wording is also ambiguous: "Reference Video 1" points to a reference task, and "make" isn't an edit verb.

Fixed prompt:
Edit Video 1: change the man's jacket from navy blue to mustard yellow for the whole clip, keeping its cut, folds and fabric texture. Keep everything else unchanged: framing, camera, his face and performance, lighting, other people and audio.

Parameters: omni_reference_task_type=edit · ratio=adaptive · duration=-1 · output_format=mov (if you'll keep editing)
Check: source clip must be 4–30 s (≤20 s is most stable). Output may be ~0.3 s shorter; trim the source to 8n+1 frames if exact length matters.
2.5 prompt ported to 2.0
You

Port this 12s Seedance 2.5 timestamped storm/lighthouse prompt to Seedance 2.0 fast.

Agent + skill
2.0 doesn't follow exact seconds, so the timeline becomes ordered shots. fast also tops out at 720p.

Shot 1: Extreme wide, locked-off. A lone lighthouse on black rocks in a night storm, waves bursting at its base, its beam stuttering. <wind, surf>
Shot 2: Medium, slow push-in. In the lamp room, the keeper (grey beard, yellow oilskin, wire-rim glasses) braces against rattling glass and unscrews a brass panel with stiff hands. <rain on glass>
Shot 3: Close-up, static. He presses a worn switch, then taps the housing twice. The keeper (gruff, in English): {Come on, old girl.}
Shot 4: Wide from behind, slow pull-back. The lens flares to life; its beam sweeps the storm; his shoulders relax.
Look: cold blue storm light vs warm amber lamp… No subtitles.

Parameters: dreamina-seedance-2-0-fast · 16:9 · duration 12 · 720p

What's inside

seedance-2-5-prompt-master/
├── agents/
│   └── openai.yaml
├── references/
│   ├── model-specs.md
│   ├── modes-playbook.md
│   ├── prompt-anatomy-and-vocab.md
│   ├── reference-binding.md
│   ├── troubleshooting.md
│   └── worked-examples.md
├── scripts/
│   └── lint_prompt.py
├── LICENSE.txt
├── README.md
└── SKILL.md

Install by unzipping into your agent's skills folder. Install guide →